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Oliver&Spike Concept Art Tutorial

Peek over the shoulder of our very own Davide and see how he creates the stunning Concept Art for Oliver&SpikePeek over the shoulder of our very own Davide and see how he creates the stunning...

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Rock Pocket Games to receive 1.4 million NOK for Oliver&Spike: Dimension Jumpers

Oliver&Spike: Dimension Jumpers, which is developed on Unity, has now received additional funding from the Norwegian Film Institute (NFI) in the height of 1.4 million NOK. With a previous round of...

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How the Dimensions work together

How the different Dimensions in the Oliver&Spike Multi-verse work together and what it all means.How the different Dimensions in the Oliver&Spike Multi-verse work together and what it all means.

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Never a dull moment with Dimension Switching!

What if your game had changing and evolving game-play, challenging you in new ways constantly? What if the game-play was a mix integrating two genres but not overwhelming you with one or the other?...

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Nox and Chyme come to life

We take Nox and Chyme from 2D Concept to 3D ModelsWe take Nox and Chyme from 2D Concept to 3D Models

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Mudimo Chicken Boss

This is the 3D Model Render of one of the first bosses waiting for you in Oliver&Spike: Dimension Jumpers. We show it to you because you'll see it in action in a game-play mechanic video soon...

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From 2D concept to in-game

We think it's interesting to show what the concept images looked like and how we translated it into the game. Here are a few examples :)We think it's interesting to show what the concept images looked...

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Oliver&Spike are shaping up for GDC 2013

Fully concentrated on getting more game-mechanics ready for GDC in San Francisc. Boss Battles, Puzzles, Platforming, QTE, NPC Interaction, Exploring and much more!Fully concentrated on getting more...

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